Finally finished the trailer for the campaign. Enjoy!
Watch on the YouTube page here.
This is a blog where i post the latest occourences in the development of my new Left 4 Dead campaign "Luxury Gas".
November 13, 2010
November 11, 2010
Progress Update #1
(Calling these entries "Progress!" is getting redundant so I'm going to number them from now on).
In the recent days I fixed more bugs and I've arrived at another job I've completely forgotten about: The 3D skybox. Unless you want to play trough a map floating on a rectangular card, I have to implement one.
In the recent days I fixed more bugs and I've arrived at another job I've completely forgotten about: The 3D skybox. Unless you want to play trough a map floating on a rectangular card, I have to implement one.
Having fixed most of the bugs, I find myself cloudlessly playing trough the map over and over again, and I always feel like I forgot to note something. But since there are no bugs apparent(there is only one, not-so-game-breaking bug that occours sometimes, but it probably won't ruin the game in co-op), and I've kinda done the 3D skybox(it's not final at all, I will adjust it as I go), I think the time has come to start working on the second map, even though the first one is complete, but not perfect.
Before I do that though, I will pretty up the map and I'm going to start work on a little teaser trailer for the campaign.
November 2, 2010
Even more patchwork...
Fixing things. That is what I hate the most about level design. You have fun creating your awesome level and then you are hoarded with the bugs that your map generates. So you gotta fix them, and when you fix the largest gaping holes there are even more bugs. Smaller, but still they just about make normal gameplay impossible.
There are indeed many little bugs in the first map of the campaign and I really really don't feel like fixing them all. however, I know I never will be in the mood, so I will just get over with it so I can start work on the second map.
There are indeed many little bugs in the first map of the campaign and I really really don't feel like fixing them all. however, I know I never will be in the mood, so I will just get over with it so I can start work on the second map.
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