Fixing things. That is what I hate the most about level design. You have fun creating your awesome level and then you are hoarded with the bugs that your map generates. So you gotta fix them, and when you fix the largest gaping holes there are even more bugs. Smaller, but still they just about make normal gameplay impossible.
There are indeed many little bugs in the first map of the campaign and I really really don't feel like fixing them all. however, I know I never will be in the mood, so I will just get over with it so I can start work on the second map.
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